Pattern Recognition: βThe human brain is a prediction machine. Whenever you experience something repeatedly your brain begins noticing what is important, sorting through the details and highlighting the relevant cues, and cataloging that information for future use.β - @JamesClear
So wouldn't it make sense if we allow players to "experience something repeatedly" in order for them to 'notice what is important', 'sort through details and highlight relevant cues' and 'catalog for future use' in football?
They must experience repeated situations.
They must experience repeated situations.
More from @JamesClear on pattern recognition:
"You learn to lock in on the cues that predict success and tune out everything else. When a similar situation arises in the future, you know exactly what to look for. There is no longer a need to analyze every angle of a situation.β
"You learn to lock in on the cues that predict success and tune out everything else. When a similar situation arises in the future, you know exactly what to look for. There is no longer a need to analyze every angle of a situation.β
And more from @JamesClear:
βThe brain is busy learning the most effective course of action.β
βThe brain is busy learning the most effective course of action.β
Taking all of this into account, if you truly want to develop intelligent players like everyone says they do, are you designing and producing relevant repeated football situations (with all necessary game reference points) for players to experience?
Some wisdom on this process:
"Design these types of situations for players to learn within. Then, after they have experienced it, guide their reflections on what worked and/or didnβt work so that they can better guide their own actions in the future." - @CoachBentley
"Design these types of situations for players to learn within. Then, after they have experienced it, guide their reflections on what worked and/or didnβt work so that they can better guide their own actions in the future." - @CoachBentley
More on pattern recognition using models (Mental Models):
"What you need is to understand the principles, so that when the details change you are still able to identify what is really going on." - @ShaneAParrish
"What you need is to understand the principles, so that when the details change you are still able to identify what is really going on." - @ShaneAParrish
When a player understands the commonalities of a certain football situation, even when it's different the next time they are still able to understand what they need to do to be succesful.
And as players experience each situation, it's vital for them to experience it first before providing any feedback.
Think of it this way, the only way for you to learn what a hot pan feels like is by touching a hot pan. Once you know the feeling, you know not to touch it.
Think of it this way, the only way for you to learn what a hot pan feels like is by touching a hot pan. Once you know the feeling, you know not to touch it.
I finish with my original thought;
We claim we want to develop intelligent players, but if we are not providing them repeated football situations for them to experience, how effective are our methods?
We claim we want to develop intelligent players, but if we are not providing them repeated football situations for them to experience, how effective are our methods?
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