8 Tweets 1 reads Apr 13, 2022
1/ There is a finite amount of @TheSandboxGame
LAND — 166,464 parcels.
New LAND parcels are subject to primary sales — they are sold to private entities or released for sale through auctions.
65% of all the LAND parcels have already been distributed, up 2% from Q4 2021.
2/ @TheSandboxGame LAND secondary sales volume decreased by 54% compared to the previous quarter.
To put this into perspective, the secondary sales volume in Q1 2022 is still up 865% relative to Q3 2021.
3/ Relative to Q2 2021, primary @TheSandboxGame LAND sales grew 23%.
Primary LAND sales volume ($16 million) accounted for only 12% of the marketplace LAND sales volume ($136 million) in Q1 2021.
4/ @TheSandboxGame launched the Alpha Season 2 of its gameplay in March 2022. Notably, during this launch, The Sandbox reached 2 million registered users.
Considering the length of launch, tracking unique LAND buyers may be an alternative proxy for the interest in LAND utility.
5/ The current breakdown of the @TheSandboxGame LAND holding time reveals that 7% of purchasers hold LAND for longer than one year, while 11% of purchasers hold LAND for less than 30 days.
At the same time, the vast majority (72%) of LAND buyers hold the asset for 1–3 months.
6/ 83% of buyers choose to sell their @TheSandboxGame LAND sooner than 3 months after the purchase.
This hints toward profit-taking as a driver for LAND owners to buy & sell their assets.
7/ Brands show no signs of fatigue in joining @TheSandboxGame ecosystem.
Driven by the vast possibilities of building and monetizing experiences, a series of brands have announced partnerships with The Sandbox on several verticals.
8/ Based on its numbers and partnerships, The Sandbox remains at the forefront of virtual worlds.
Learn more about the State of @TheSandboxGame Q1 in the full Quarterly Report from @tech_metrics.
messari.io

Loading suggestions...